package graphics.effects;
import tools.Point;
import graphics.objects.GLight;
import graphics.system.Color;
/**
 * proxyclass for effects with lights
 * 
 * @author jonathan
 * 
 */
public abstract class GELight extends GLight {
	public GELight(Point pos, float rad, float angle, Color c, boolean castshadow) {
		super(pos, rad, angle, c, castshadow);
	}
}
